Simulation Hockey League

Full Version: C- T.T.Wawazat Update Thread
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4
Update Scale
From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one





Free 500k Workout

+3

1st PT

+1

AC#246

+2

Survey

+2

S45TTC
+6 DF
+2 PH
+2 PA
Total +10

SMJHL Equip.S45

Skates-CCM Tacks
+2 SK
+2 EN
Gloves-WARRIOR Franchise 
+2 PH
+2 PA
+2 FO



Total +28
155>183

-Update-
PH +6=60>63
DF +12=53>62.5
PA +4=70>71
FO +2=60>61
SK +2=70>70.5
EN +2=46>48
Hey! Your PT #1 links to this page and your S45 Training camp links to a youtube video. Since the difference between your claims and actual TPE earned is 10 or greater I can't process the update until it is fixed. Sorry!

If you need any help with updating your GMs should be more than willing to give you a hand.
Sorry , I believe they're both fixed ..Thanks
Updated!
Update Scale
From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.






AC#247

+2

WCW Training

+3

PT#3

+4

SMJHL Milestone

+1

Total: +10
183>193

-Update-
SK+2=70.5>71
DF+7=62.5>66
SC+1=46>47
Updated
Update Scale
From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one






AC#248

+2

Training(+3)

+3

S45 PGS Claim(+6)

+6

S45 PGS Claim#2(+4)

+4

#BellLetsTalk

+2

PT#4

+4

Total +21
193>214
PGS total (10/15)


Update
DF+12=66>71
SC+3=47>50
PH+6=63>66
Updated!
Update Scale
From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one





S45 PGS  CLAIM#3(+5)

+5

AC #249

+2

Training(+3)

+3

PT #5

+4

Milestone 4 Star Cup

+1

Total +15
214>229
PGS(15/15)

Update
ST+2=50>52
SC+3=50>53
EN+4=48>52
PH+2=66>67
DF+4=71>72
Updated
0 to 60 = 1 TPE
60 to 70 = 2
70 to 80 = 4
80 to 90 = 8
90 to 99 = 12

Weakness:
40-60 = 2
60-70 = 6
70-85 = 12



AC #250

+2

Training(+3)

+3

PT#6

+4

Total +9
229>238

Update
PA+4=71>72
SC+5=53>58
Updated
AC#251

+2

Training(+3)

+3


S46 TC

+21
Breakdown
Day1+3 DF
Day2+3 EN
Day3+3 SC
Day4+3 SC
Day5+3 SC
Day6+3 PH
Day7+3 PH

S45 CW Claim

+10

Total +36
238>274


Update
DF+8=72>74
SC+10=58>64
PH+6=67>70
EN+3=52>55
ST+1=52>53
PA+8=72>74
Updated
SCALE
0 to 60 = 1 TPE
60 to 70 = 2
70 to 80 = 4
80 to 90 = 8
90 to 99 = 12

Weakness:
40-60 = 2
60-70 = 6
70-85 = 12


AC#252

+2

Training(+5) & Equipment

+5

Mission Gloves
+2PA
+2PH
+2FO

S46 Mock Draft
+6=(5 cap+1)

S45 WJC PREDICT

+3


Total +22
274>296
S46cap(5/40)

Update
FO+2=61>62
PA+4=74>75
PH+4=70>71
SC+4=64>66
EN+3=55>58
DF+4=74>75
ST+1=53>54
Pages: 1 2 3 4