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Simulation Hockey League
Create a Player
WARNING: You must be signed into the forum to submit this form!
First Name
*
Last Name
*
Position
*
- Select option -
Center
Left Wing
Right Wing
Defense
Goalie
Shoots
*
- Select option -
Right
Left
Recruited By
Player Render
If you would like to declare a real life player (NHL or otherwise) to be used as your player's image in media and graphics, enter their name here.
Jersey Number
*
Height (ft) (in)
*
Weight (lbs)
*
Birthplace
*
Your choice of birthplace determines your IIHF eligible country.
Read the International Recruitment subforum before choosing.
- Select option -
Austria
Canada
Czech Republic
Finland
Germany
Ireland
Latvia
Norway
Russia
Sweden
United Kingdom
United States
Other
Player Type
*
- Select option -
Defensive Defenseman
Offensive Defenseman
Two-Way Defenseman
Enforcer Defenseman
- Select option -
Offensive Forward
Playmaker Forward
Power Forward
Sniper Forward
Two-Way Forward
Enforcer Forward
- Select option -
Stand-Up Goalie
Butterfly Goalie
Hybrid Goalie
Strengths
*
Your player's strengths can increase above 90.
Each Strength must be unique and can not overlap with your weakness.
Your player's strengths can increase above 95.
Each Strength must be unique and can not overlap with your weakness.
- Select option -
Checking
- Select option -
Fighting
- Select option -
Strength
- Select option -
Scoring
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Defense
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Defense
- Select option -
Passing
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Defense
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Defense
- Select option -
Passing
Scoring
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
Defense
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
Defense
- Select option -
Passing
Scoring
- Select option -
Defense
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
- Select option -
Checking
Strength
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
Defense
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
Defense
- Select option -
Passing
Scoring
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
Defense
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
Defense
- Select option -
Defense
- Select option -
Checking
Strength
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
- Select option -
Passing
Scoring
- Select option -
Defense
- Select option -
Checking
Fighting
Discipline
Skating
Strength
Endurance
Puck Handling
Face Offs
Passing
Scoring
- Select option -
Checking
- Select option -
Fighting
- Select option -
Strength
- Select option -
Size
- Select option -
Style Control
Hand Speed
Reaction Time
- Select option -
Style Control
Hand Speed
Reaction Time
- Select option -
Rebound Control
- Select option -
Style Control
Hand Speed
Reaction Time
- Select option -
Style Control
Hand Speed
Reaction Time
- Select option -
Style Control
Hand Speed
Reaction Time
- Select option -
Style Control
Hand Speed
Reaction Time
- Select option -
Skating
Endurance
Size
Agility
Rebound Control
Style Control
Hand Speed
Reaction Time
Puck Handling
Weakness
*
Your player's weakness will cost more TPE to increase and be limited to a maximum of 85.
Your player's weakness will cost more TPE to increase and be limited to a maximum of 95.
- Select option -
Scoring
- Select option -
Checking
Skating
Strength
Puck Handling
Passing
Scoring
- Select option -
Checking
Defense
- Select option -
Skating
Puck Handling
Passing
Scoring
- Select option -
Checking
Defense
- Select option -
Checking
Defense
- Select option -
Scoring
- Select option -
Checking
Skating
Strength
Puck Handling
Passing
Scoring
- Select option -
Scoring
- Select option -
Checking
Strength
Defense
- Select option -
Skating
Agility
Rebound Control
- Select option -
Skating
Agility
Size
- Select option -
Skating
Agility
Size
Rebound Control
Player Attributes
Goalie Update Scale
Update Scale
Goalie Weakness Scale
Weakness Scale
0-70 - 1pt
0-60 - 1pt
0-70 - 2pts
0-60 - 2pts
70-80 - 2pt
60-70 - 2pts
70-80 - 4pts
60-70 - 6pts
80-90 - 5pt
70-80 - 4pts
80-90 - 10pts
70-85 - 12pts
90-99 - 8pt
80-90 - 8pts
90-99 - 16pts
90-99 - 12pts
Value
Spent
Checking
*
Determines how often you hit other players and improves the chances of knocking a player off the puck.
Also increases the likelihood of taking penalties.
Skating
*
Improves a goalie's ability to move around in and out of the net, minor improvement in stopping shots.
0
0
Fighting
*
Determines how often your player initiates fights with other players. Improves fighting ability.
Durability
Not used.
0
0
Discipline
*
Discipline is the ability to take less penalties. The default value of 62 is generally enough for
most players unless checking is high.
Endurance
*
Minor affect on fatigue.
0
0
Skating
*
Skating is the ability to turn, skate and avoid being hit. Affects decision making, a player with
high skating and low passing/scoring will skate more often than shoot/pass.
Size
*
Allows a goalie to make better use of their size in net.
0
0
Strength
*
Strength improves the ability to hold onto the puck after being hit. Has a minor affect on a
player's face-off ability.
Agility
*
Improves ability to stop rebounds and move from side to side.
0
0
Endurance
*
Endurance is used relative to other players in a game to determine how many minutes you can play.
Partial affect on all attributes late in games.
Rebound Control
*
Lowers the chances of giving up a rebound after a shot on net.
0
0
Durability
Not used.
Style Control
*
Primary stat for stopping shots. Improves a goalie's positioning in net.
0
0
Puck Handling
*
Improves a player's ability to carry the puck, deflect shots on net, and block shots. Has a minor
affect on how often a player skates the puck.
Hand Speed
*
Primary stat for stopping shots. Improves glove and blocker movement speeds.
0
0
Face Offs
*
Improves the player's chance to win a face-off.
Reaction Time
*
Primary stat for stopping shots. Improves reaction time.
0
0
Passing
*
Improves the likelihood of a pass reaching it's destination. Affects decision making, a player with
high passing and low skating/scoring will pass more often than shoot/skate.
Puck Handling
*
The higher the stat the more likely a goalie is to intercept a puck that is dumped into the zone.
0
0
Scoring
*
Improves the likelihood of a shot becoming a goal. Affects decision making, a player with high
scoring and low skating/passing will shoot more often than pass/skate.
Penalty Shot
*
Improves the goalie's ability in the shootout and during penalty shots.
0
0
Defense
*
Determines positioning of a player in all zones. Improves the player's ability to hold onto the puck
and retrieve the puck when it is loose.
0
Penalty Shot
*
Improves the player's ability in the shootout and during penalty shots.
0
Available TPE
Submit
Simulation Hockey League