Bruins10 4/28 - Printable Version +- Simulation Hockey League (https://simulationhockey.com) +-- Forum: League Media (https://simulationhockey.com/forumdisplay.php?fid=610) +--- Forum: Graphics (https://simulationhockey.com/forumdisplay.php?fid=52) +---- Forum: Weekly Submissions (https://simulationhockey.com/forumdisplay.php?fid=274) +----- Forum: Graded Weekly Submissions (https://simulationhockey.com/forumdisplay.php?fid=567) +----- Thread: Bruins10 4/28 (/showthread.php?tid=95828) |
Bruins10 4/28 - Bruins10 - 04-27-2019 RE: Bruins10 4/28 - GeckoeyGecko - 05-11-2019 woa i know u Sigs 1 and 4: 8/10 Sigs 2 and 3: 9/10 Sig 1: The render reminds me of better times, of when EK was still a sen. Nostalgia! I think its a touch overexposed, though, and not quite as sharp as it could be. To get it to work with a more minimal background, the render has to be hella sharp. Maybe darken it up a touch at the top. Sig 2: y o o o o thats clean. I really like the big number text in the back. The two texts do clash, though, and the drop shadow is just a touch heavy. Sig 3: the render is crisp, the background is clean, i really like the two white bars to box it out. A really good sig! But the lighting at the top and bottom is heavy, and why is it so orange for a whalers dman? :eyes: Sig 4: This sig pops. It's really quite good! However, instead of lightening the borders, I'd say to darken them, making a more solid-looking sig. Try to make the main render pop out a bit more, as well. sorry i couldnt give u a 2 9+9+8+8 = 825+825+950+950 = 3.55 mil + 200k to make it a round number and because these sigs litty titties = 3.75 mil |