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D - Buck Maverick - Updates
#76

Updated! Cheers

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Thank you Brandon, Fish, GeckoeyGecko, Karey, Kit, takethehorizon, and Ragnar for the sigs!
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#77
(This post was last modified: 06-04-2019, 04:01 PM by timeconsumer.)

From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one

TPE:
AC266 +2
Training +5
Reddit +1

675 + 8 = 683

Bank: 3 > 3
CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 80
ST = Strength: 71
EN = Endurance: 70
DU = Durability: 50
PH = Puck Handling: 80
FO = Face Offs: 40
PA = Passing: 70
SC = Scoring: 85 > 86
DF = Defense: 99
PS = Penalty Shot: 40

Capped S47: 15

[Image: L3tGU51.png]
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#78

Updated





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#79
(This post was last modified: 06-15-2019, 02:08 AM by timeconsumer.)

From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one

TPE:
AC267 +2
IIHF +5 (+2 capped)
S47 predic +7 (+3 S48)

683 + 14 = 697

Bank: 3 > 1
CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 80
ST = Strength: 71
EN = Endurance: 70
DU = Durability: 50
PH = Puck Handling: 80
FO = Face Offs: 40
PA = Passing: 70 > 74
SC = Scoring: 86
DF = Defense: 99
PS = Penalty Shot: 40

Capped S47: 15 > 17
Capped S48: 0 > 3

[Image: L3tGU51.png]
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#80

Updated!

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Credit to Copenhagen, Wasty, FlappyGiraffe, InciteHysteria, and caltroit_red_flames
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#81

From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one

TPE:
S47 Awards +6 (3 capped)
Mock +7 (5 capped)
AC268 +2

697 + 15 = 712

Bank: 1 > 0
CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 80
ST = Strength: 71
EN = Endurance: 70
DU = Durability: 50
PH = Puck Handling: 80
FO = Face Offs: 40
PA = Passing: 74 > 78 (+16 TPE)
SC = Scoring: 86
DF = Defense: 99
PS = Penalty Shot: 40

Capped S47: 17
Capped S48: 3

[Image: L3tGU51.png]
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#82

Updated!

@timeconsumer, your S48 cap is now 11, not 3.

hodOOOOr'hOOOdoooooooor hoooodor hOOdOOORRRR, Hooooooodooooorrrr HoooooddddddddoooooooRRRR

SMJHL Stats || SHL Stats
[Image: YZjkK9Q.png] PORTAL [Image: rwqM7d3.png]
Berserkers Elk Falcons Renegades Germany

Stats Pre-S53 || Stats S53+
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Outlaws Switzerland Wolfpack
S53 All-Star and Richan Trophy Nominee
S60 Jeff Dar Trophy Winner
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#83

From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one

TPE:
AC270 +2

712 + 2 = 714

Bank: 0 > 2
CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 80
ST = Strength: 71
EN = Endurance: 70
DU = Durability: 50
PH = Puck Handling: 80
FO = Face Offs: 40
PA = Passing: 78
SC = Scoring: 86
DF = Defense: 99
PS = Penalty Shot: 40

Capped S47: 17
Capped S48: 11

[Image: L3tGU51.png]
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#84

Updated!

hodOOOOr'hOOOdoooooooor hoooodor hOOdOOORRRR, Hooooooodooooorrrr HoooooddddddddoooooooRRRR

SMJHL Stats || SHL Stats
[Image: YZjkK9Q.png] PORTAL [Image: rwqM7d3.png]
Berserkers Elk Falcons Renegades Germany

Stats Pre-S53 || Stats S53+
[Image: yXVPZSm.png] [Image: updates2.png]
Outlaws Switzerland Wolfpack
S53 All-Star and Richan Trophy Nominee
S60 Jeff Dar Trophy Winner
Never forget
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#85
(This post was last modified: 07-11-2019, 11:15 AM by timeconsumer.)

From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one

TPE:
AC271 +2
PT3 +3

714 + 5 = 719

Bank: 2 > 3
CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 80
ST = Strength: 71
EN = Endurance: 70
DU = Durability: 50
PH = Puck Handling: 80
FO = Face Offs: 40
PA = Passing: 78 > 79 (+4 TPE)
SC = Scoring: 86
DF = Defense: 99
PS = Penalty Shot: 40

Capped S48: 11 > 14

[Image: L3tGU51.png]
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#86

Updated

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[Image: qGhUIfY.png]  Outlungus   Usa Monarchs  [Image: PlcJv9V.png]
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#87

From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one

TPE:
Milestones +1

719 + 1 = 720

Bank: 3 > 0
CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 80
ST = Strength: 71
EN = Endurance: 70
DU = Durability: 50
PH = Puck Handling: 80
FO = Face Offs: 40
PA = Passing: 79 > 80 (+4 TPE)
SC = Scoring: 86
DF = Defense: 99
PS = Penalty Shot: 40

Capped S48: 14 > 15

[Image: L3tGU51.png]
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#88

Updated

[Image: spartangibbles.gif]
[Image: qGhUIfY.png]  Outlungus   Usa Monarchs  [Image: PlcJv9V.png]
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#89
(This post was last modified: 07-22-2019, 06:16 PM by timeconsumer.)

From 0 to 60, it costs 1 training point to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one

TPE:
AC273 +2
PT4 +3
PT5 +3

720 + 8 = 728

Bank: 0
CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 80
ST = Strength: 71
EN = Endurance: 70
DU = Durability: 50
PH = Puck Handling: 80
FO = Face Offs: 40
PA = Passing: 80
SC = Scoring: 86 > 87 (+8 TPE)
DF = Defense: 99
PS = Penalty Shot: 40

Capped S48: 15 > 21

[Image: L3tGU51.png]
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#90

Updated





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