Maxime Bouchard updates
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Weretarantula
Registered processed.
TPE Gained:
500k Training +3 TPE Rookie Step 5 Completion +1 TPE AC 1/10 +2 TPE AC 14/10 +2 TPE AC 15/10 +2 TPE AC 25/10 +2 TPE Training Camp +10 TPE 500k Training +3 TPE Earlybird +2 TPE Mock Draft +7 TPE +34 Total (01-07) (08-14) (15-21) (22-28) Attributes Before Update Total Points Earned: 0 CK = Checking: 40 FG = Fighting: 25 DI = Discipline: 62 SK = Skating: 65 ST = Strength: 55 EN = Endurance: 40 DU = Durability: 50 (do not add TPE here, injuries are turned off) PH = Puck Handling: 60 FO = Face Offs: 40 PA = Passing: 70 SC = Scoring: 70 DF = Defense: 50 PS = Penalty Shot: 40 TPE Allocation: Puck Handling: 60 > 65 +10 Skating: 65 > 70 +10 Scoring: 70 > 72 +8 Endurance: 40 > 46 +6 From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one. From 60 to 70, it costs 2 points to improve by one. From 70 to 80, it costs 4 points to improve by one. From 80 to 90, it costs 8 points to improve by one. From 90 to 99, it costs 12 points to improve by one. (Strengths only.) Weakness: From 40-60, it costs 2 TPE to improve by one. From 60-70, it costs 6 TPE to improve by one. From 70-85, it costs 12 TPE to improve by one. Total TPE: (34)
SlashACM
Registered Certified Swiss Cheese
Weretarantula
Registered processed. 10-29-2018, 02:18 AMSlashACM Wrote: +34 Total Ah thanks, I’ll change that in my next post. The brackets are weeks to keep track of when I had done activity checks
Weretarantula
Registered processed.
TPE Gained:
AC 29/10 +2 TPE 500k Training +3 TPE Trick or Treat +1 TPE +6 Total (29-04) Attributes Before Update Previous TPE Earned: 34 CK = Checking: 40 FG = Fighting: 25 DI = Discipline: 62 SK = Skating: 70 ST = Strength: 55 EN = Endurance: 46 DU = Durability: 50 (do not add TPE here, injuries are turned off) PH = Puck Handling: 65 FO = Face Offs: 40 PA = Passing: 70 SC = Scoring: 72 DF = Defense: 50 PS = Penalty Shot: 40 TPE Allocation: Endurance: 46 > 48 (+2) Scoring: 72 > 73 (+4) From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one. From 60 to 70, it costs 2 points to improve by one. From 70 to 80, it costs 4 points to improve by one. From 80 to 90, it costs 8 points to improve by one. From 90 to 99, it costs 12 points to improve by one. (Strengths only.) Weakness: From 40-60, it costs 2 TPE to improve by one. From 60-70, it costs 6 TPE to improve by one. From 70-85, it costs 12 TPE to improve by one. New Total Tpe Earned: (40) Total TPE: (195)
Sean
Registered Posting Freak
Weretarantula
Registered processed.
TPE Gained:
AC 6/11 +2 TPE 500k Training +3 TPE Equipment +16 TPE +21 Total (05-11) Attributes Before Update Previous TPE Earned: 40 CK = Checking: 40 FG = Fighting: 25 DI = Discipline: 62 SK = Skating: 70 ST = Strength: 55 EN = Endurance: 48 DU = Durability: 50 (do not add TPE here, injuries are turned off) PH = Puck Handling: 65 FO = Face Offs: 40 PA = Passing: 70 SC = Scoring: 73 DF = Defense: 50 PS = Penalty Shot: 40 TPE Allocation: Defence: 50 > 55 (+5) Scoring: 73 > 74 (+4 CCM stick) Puck Handling: 65 > 66 (+2 War gloves) Passing: 70 > 70 1/2 (+2 gloves) Face Offs: 40 > 42 (+2 gloves) Skating: 70 > 70 1/2 (+2 CCM skates) Endurance: 48 > 50 (+2 skates) Strength: 55 > 57 (+2 CCM shoulder pads) From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one. From 60 to 70, it costs 2 points to improve by one. From 70 to 80, it costs 4 points to improve by one. From 80 to 90, it costs 8 points to improve by one. From 90 to 99, it costs 12 points to improve by one. (Strengths only.) Weakness: From 40-60, it costs 2 TPE to improve by one. From 60-70, it costs 6 TPE to improve by one. From 70-85, it costs 12 TPE to improve by one. New Total Tpe Earned: (61) Total TPE: (216)
Weretarantula
Registered processed.
TPE Gained:
AC 12/11 +2 TPE 500k Training +3 TPE PGS Sim Week 1 +3 TPE PT 1 +4 TPE PT 2 +4 TPE PT 3 +4 TPE PGS Sim Week 2 +3 TPE +23 Total (12-18) Attributes Before Update Previous TPE Earned: 61 CK = Checking: 40 FG = Fighting: 25 DI = Discipline: 62 SK = Skating: 70 1/2 ST = Strength: 57 EN = Endurance: 50 DU = Durability: 50 (do not add TPE here, injuries are turned off) PH = Puck Handling: 66 FO = Face Offs: 42 PA = Passing: 70 1/2 SC = Scoring: 74 DF = Defense: 55 PS = Penalty Shot: 40 TPE Allocation: Passing: 70 1/2 > 74 (+14) Skating: 70 1/2 > 71 (+2) Defence: 55 > 61 (+7) From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one. From 60 to 70, it costs 2 points to improve by one. From 70 to 80, it costs 4 points to improve by one. From 80 to 90, it costs 8 points to improve by one. From 90 to 99, it costs 12 points to improve by one. (Strengths only.) Weakness: From 40-60, it costs 2 TPE to improve by one. From 60-70, it costs 6 TPE to improve by one. From 70-85, it costs 12 TPE to improve by one. New Total Tpe Earned: (84) Total TPE: (239)
Weretarantula
Registered processed.
TPE Gained:
AC 19/11 +2 TPE PGS Week 4 +3 TPE 500k Training +3 TPE PGS Week 3 +3 TPE +11 Total (19-25) Attributes Before Update Previous TPE Earned: 84 CK = Checking: 40 FG = Fighting: 25 DI = Discipline: 62 SK = Skating: 71 ST = Strength: 57 EN = Endurance: 50 DU = Durability: 50 (do not add TPE here, injuries are turned off) PH = Puck Handling: 66 FO = Face Offs: 42 PA = Passing: 74 SC = Scoring: 74 DF = Defense: 61 PS = Penalty Shot: 40 TPE Allocation: Defence: 61 > 66 1/2 (+11) From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one. From 60 to 70, it costs 2 points to improve by one. From 70 to 80, it costs 4 points to improve by one. From 80 to 90, it costs 8 points to improve by one. From 90 to 99, it costs 12 points to improve by one. (Strengths only.) Weakness: From 40-60, it costs 2 TPE to improve by one. From 60-70, it costs 6 TPE to improve by one. From 70-85, it costs 12 TPE to improve by one. New Total Tpe Earned: (95) Total TPE: (250)
Pingy Pingu
Registered Posting Freak
Updated!
"Bring back Pingy Pingu Lunga Gumba esq. And I mean bring him all the way back. I want every thread on this forum that involves even a modicum of salt to get razed to the ground by our most notorious shitposting penguin. I want every thunderdome to drown in ABAGABA spam and a signature that doesn't end. I want the userbase of this fine league to cower in terror, slinking about the forums and making as little noise as possible for fear of attracting the Shitpost Slenderman. When some poor immigrant from the NFL sim blunders into the forum and makes an angry post about how his player slipped to the early second round despite having done ALL the rookie tasks(!), let the veteran survivalists stare in horror and pity while the newbie rages. They will know it is only a matter of time before @Pingy Pingu descends upon his post like a ravening wolf and obliterates his tread, reducing it to a radioactive waste-dump of unintelligible spam. They will not interfere, for Pingy is our immune system. Because he can take it. Our Dark Knight of Shitposting" Sig credit to @WannabeFinn @JSS @Mordaciious @Mayuu @TommySalami Falcons banner credit to @karey
Weretarantula
Registered processed.
TPE Gained:
PT 4 +4 TPE AC 27/11 +2 TPE 500k Training +3 TPE PGS Week 6 +3 TPE PT 5 +4 TPE +16 Total (19-25) (26-02) Attributes Before Update Previous TPE Earned: 95 CK = Checking: 40 FG = Fighting: 25 DI = Discipline: 62 SK = Skating: 71 ST = Strength: 57 EN = Endurance: 50 DU = Durability: 50 (do not add TPE here, injuries are turned off) PH = Puck Handling: 66 FO = Face Offs: 42 PA = Passing: 74 SC = Scoring: 74 DF = Defense: 66 1/2 PS = Penalty Shot: 40 TPE Allocation: Defence: 66 1/2 > 71 (+11) Strength: 57 > 60 (+3) Puck Handling: 66 > 67 (+2) From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one. From 60 to 70, it costs 2 points to improve by one. From 70 to 80, it costs 4 points to improve by one. From 80 to 90, it costs 8 points to improve by one. From 90 to 99, it costs 12 points to improve by one. (Strengths only.) Weakness: From 40-60, it costs 2 TPE to improve by one. From 60-70, it costs 6 TPE to improve by one. From 70-85, it costs 12 TPE to improve by one. New Total Tpe Earned: (111) Total TPE: (266)
BadWolf
SMJHL GM Posting Freak
@Weretarantula Here are the results of the audit
here you claimed 12 TPE from equipment when it should have been 16 your build is using 250 TPE the +4 puts you up to 250 THIS DOES NOT TAKE INTO ACCOUNT YOUR LAST POST FOR IT HAS NOT BEEN UPDATED.
Snussu
SMJHL GM Mighty Finn
Updated! Total is 266
Weretarantula
Registered processed. |
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