Simulation Hockey League

Full Version: s59 [Right Wing] Shaq O'Neal - Update Thread
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+3 TPE - weekly training
+2 TPE - activity check #350
+1 TPE - your first PT
+2 TPE - activity check #351
+1 TPE - Rookie Survey

+2 TPE - activity check #352
+6 TPE - Interested Prospects PT
+3 TPE - weekly training
+2 TPE - activity check #353
+3 TPE - weekly training
+2 TPE - Early Bird PT
+4 TPE - Mock Draft
+6 TPE - Interested Prospects PT
+3 TPE - weekly training
+2 TPE - activity check #354

5 TPE- Passing(6-9)
4 TPE- Getting Open(7-9)
13 TPE- Stickchecking(10-12)
5 TPE- Offensive Read(10-11)
5 TPE- Defensive Read(10-11)
2 TPE- Agility(8-9)
1 TPE- Faceoffs(6-7)
Updated!
updated
+3 TPE- weekly training
+2 TPE- activity check #356
+3 TPE- primetime #1
+1 TPE- 3on3 #1
+4 TPE- Settling In PT
+14 TPE- Team Training Camp
+3 TPE- weekly training
+2 TPE- activity check #357
+4 TPE- PT #3 Adversary Analysis
+20 TPE- SMJHL Personal Training
unused 1 TPE
Total Points Earned: 155+92=247


5 TPE- Shooting Accuracy(10-11)
8 TPE- Offensive Read(11-12)
8 TPE- Defensive Read(11-12)
5 TPE- Getting Open(9-10)
5 TPE- Positioning (10-11)
16 TPE- Stamina(11-13)
7 TPE- Agility(8-10)
5 TPE- Balance(9-10)
Updated!

TPE: 247
Banked: 1

@aidenmiz math did not make sense, i tried to get the most accurate for you. Had too much spent, so Shooting Range will stay at 7.
activity check #358 + 2 TPE
weekly training +3 TPE


unused 6 TPE
Total Points Earned: 155+98=253


Scale

From 5 to 7, it costs 1 TPE to improve an attribute by one.
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.
:D
Updated!
TPE: 253

Player Attributes

Points Available: 7

Offensive Ratings
Screening: 7
Getting Open: 12
Passing: 13
Puckhandling: 11
Shooting Accuracy: 14
Shooting Range: 12
Offensive Read: 13

Defensive Ratings
Checking: 14
Hitting: 10
Positioning: 12
Stickchecking: 13
Shot Blocking: 10
Faceoffs: 13
Defensive Read: 13

Physical Ratings
Acceleration: 10
Agility: 10
Balance: 10
Speed: 10
Stamina: 13
Strength: 10
Fighting: 5

Mental Ratings
Aggression: 5
Bravery: 5
*Determination: 15
*Team Player: 15
*Leadership: 15
*Temperament: 15
*Professionalism: 15

*Indicates attributes that cannot be edited.
updated