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Create a Player
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First Name*
Last Name*
Position*
Handedness*
Recruited By
Player Render
If you would like to declare a real life player (NHL or otherwise) to be used as your player's image in media and graphics, enter their name here.
Jersey Number*
Height (ft) (in)*
Weight (lbs)*
Birthplace*
Your choice of birthplace determines your IIHF eligible country. Read the International Recruitment subforum before choosing or click here.

Player Attributes
Select a role to see important attributes in red.
Please note, the role you play will be determined by your GM, if you want to play a specific role, make sure to speak with your GM.
Update Scale
Rating5-77-99-1111-1313-1515-1717-20
Cost1 TPE2 TPE5 TPE8 TPE15 TPE25 TPE40 TPE
Value Spent
Screening*
The player's ability to reduce the goalie's chance at making a save by interfering with his ability to see/react to a shot.
Positioning*
The goalie's ability to position himself in the best technical way to make the save.
0
0
Getting Open*
The player's ability to find a place to shoot from when his team has the puck but he's not carrying it.
Passing*
The goalie's ability to make an accurate and intelligent pass to a teammate.
0
0
Passing*
The player's ability to make an accurate pass to a player in a good position to safely receive it.
Poke Check*
The goalie's ability to knock the puck away from a player close to the net.
0
0
Puckhandling*
The player's ability, while carrying the puck, to avoid turning it over due to an opponent's checking or his own maneuvering.
Blocker*
The goalie's ability to stop shots aimed high on his stick side.
0
0
Shooting Accuracy*
The player's effectiveness at hitting a target with his shot. Max 12 for Defensemen.
Glove*
The goalie's ability to stop shots aimed high on his glove side.
0
0
Shooting Range*
Shooting range identifies, the maximum range from which the player shoots at 100% of his normal accuracy. Max 12 for Forwards.
Rebound*
The goalie's ability to control the frequency, direction, and distance of rebounds after he makes a save.
0
0
Offensive Read*
The player's ability, while his team has the puck, to determine how to respond to the current on-ice situation.
Recovery*
The goalie's ability to get into position again after making a save.
0
0
Checking*
The player's ability to lower the chance of an offensive player's success at what he is attempting to do.
Puckhandling*
The goalie's ability to hold onto the puck while carrying it.
0
0
Faceoffs*
Improves the player's ability to win faceoffs.
Low Shots*
The goalie's ability to stop shots aimed below the reach of his glove/blocker, on either side or through the 5-hole.
0
0
Hitting*
The player's ability to separate the puck carrier from the puck with a bodycheck.
Skating*
The goalie's skating ability.
0
0
Positioning*
The player's ability to move, when defending, to the proper spot on the ice in the current situation.
Reflexes*
The physical ability of the goalie to respond quickly to a shot, both in terms of reflexes and agility.
0
0
Shot Blocking*
The willingness and skill level of the player when trying to block shots. Max 12 for Forwards.
Aggression
The goaltender's tendency towards physical aggressiveness.
0
0
Stickchecking*
The player's ability to cause the puck carrier to lose possession by using his stick.
Mental Toughness*
The goaltender's ability to recover after letting in a goal.
0
0
Defensive Read*
The player's ability to understand what the offense is about to try to do.
Determination
The goaltender's tendency to be unaffected by bad news both during and after games.
0
0
Acceleration*
How quickly the player reaches his maximum speed.
Team Player
The goaltender's ability and willingness to make use of his teammates.
0
0
Agility*
The player's ability to move quickly to evade opposing players, or respond to an opponent's evasions
Leadership
The goaltender's ability to positively influence the in-game performance and off-ice happiness of his teammates.
0
0
Balance*
The player's ability to remain upright in a controlled manner when in contact with an opposing player.
Goaltender Stamina*
The goaltender's ability to recover from fatigue between games.
0
0
Speed*
How fast the player moves at his maximum speed, regardless of how long it takes him to reach that speed.
Professionalism
The goaltender's tendency to play to the best of his abilities in bad or unpleasant circumstances.
0
0
Stamina*
How long the player can stay on the ice, both on a per-shift and per-game basis.
0
Strength*
The physical strength of the player as applied to hockey situations.
0
Fighting*
The fighting rating primarily affects the frequency with which a player fights, and, to a lesser extent, his fighting skill.
0
Aggression*
The player's tendency towards physical aggressiveness.
0
Bravery*
The player's willingness to put himself into physically risky positions.
0
Determination
The player's tendency to be unaffected by bad news both during and after games.
0
Team Player
The player's ability and willingness to make use of his teammates, primarily offensively but also defensively.
0
Leadership
The player's ability to positively influence the in-game performance and off-ice happiness of his teammates.
0
Temperament
The player's tendency to react aggressively to an opponent's actions.
0
Professionalism
The player's tendency to play to the best of his abilities in bad or unpleasant circumstances.
0
Available TPE




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The Simulation Hockey League is a free online forums based sim league where you create your own fantasy hockey player. Join today and create your player, become a GM, get drafted, sign contracts, make trades and compete against hundreds of players from around the world.