Simulation Hockey League
A mobile application - Printable Version

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+---- Thread: A mobile application (/showthread.php?tid=140760)

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A mobile application - Agito - 01-17-2025

Having a mobile application could be more fluid with a more interactive forum like the portal or the index which are modern while the forum seems far from it


RE: A mobile application - aleks - 01-18-2025

i think when elon releases the neuralink, the shl makes a neuralink app so that you get tpe when you walk irl ?


RE: A mobile application - Lime - 01-18-2025

01-18-2025, 01:13 AMaleks Wrote: i think when elon releases the neuralink, the shl makes a neuralink app so that you get tpe when you walk irl ?

holy shit they're making walkscape into a real thing?


RE: A mobile application - Agito - 01-18-2025

I don't really see the connection to the topic of discussion, but okay.


RE: A mobile application - By-Tor - 01-18-2025

Building and maintaining both ios and android apps is significantly more work than just a desktop site. Imo there's very little payoff to having an app vs just a site. It may be a smidge cleaner, but at what cost?


RE: A mobile application - Agito - 01-18-2025

01-18-2025, 07:40 AMBy-Tor Wrote: Building and maintaining both ios and android apps is significantly more work than just a desktop site. Imo there's very little payoff to having an app vs just a site. It may be a smidge cleaner, but at what cost?


Performance and optimization
- Acces to native features 
- User Experience (UX)
- Offline availability 
- User engagement - Notifications Push 



RE: A mobile application - NJBadApple - 01-18-2025

01-18-2025, 09:46 AMAgito Wrote: Performance and optimization
- Acces to native features 
- User Experience (UX)
- Offline availability 
- User engagement - Notifications Push 

If these are the only payoffs then the juice isn't worth the squeeze.


RE: A mobile application - hhh81 - 01-18-2025

01-18-2025, 09:46 AMAgito Wrote: Performance and optimization
- Acces to native features 
- User Experience (UX)
- Offline availability 
- User engagement - Notifications Push 
I'd imagine the development team would welcome an extra set of hands to talk through what may or may not be feasible, and help you understand the current state of things.


RE: A mobile application - Aephino - 01-18-2025

Honestly you get used to the site on mobile after a while. I used to be a hater too but after enough time you get used to the little quirks


RE: A mobile application - aleks - 01-18-2025

01-18-2025, 02:03 AMLime Wrote: holy shit they're making walkscape into a real thing?
Disciples of the earth my brotha


RE: A mobile application - kahri - 01-18-2025

no mobile app forces people to touch grass more which is what we need


RE: A mobile application - JohnFranklinKennedy - 01-18-2025

01-18-2025, 11:30 AMkahri Wrote: no mobile app forces people to touch grass more which is what we need
honestly people are touching too much grass nowadays thats the real problem


RE: A mobile application - WannabeFinn - 01-18-2025

I’m sorry but do you think we have the resources to build and maintain a quality mobile app?


RE: A mobile application - Carpy48 - 01-18-2025

We would have to start paying people to work on this full-time and that's not possible.


RE: A mobile application - grok - 01-18-2025

honestly much prefer maintaining web apps. being platform agnostic makes our day-to-day and our hosting much easier. we also don't have to worry about compiling our code which reduces our deployment overhead.

it also costs $100/year for an app store developer license, on top of all the hosting fees and AWS compute we already pay. so we would need to know that a mobile app would generate enough traffic to increase annual donations by at least $100.