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Jake Primeau Update Thread
#31
(This post was last modified: 09-28-2019, 12:05 PM by rangersbruinslightning.)

Ok, thank you.

SHL Mock Draft:  +8 TPE (5 capped, 2.5 uncapped rounded to 3)
Weekly Training:  +5 TPE
Activity Check #282:  +2 TPE
Training Camp:  +15 TPE (+12 Passing, +3 Strength)
IIHF Predictions: +3 TPE (2 capped, 1 uncapped)

Total Points Earned: 33
S49 Cap: 29/40
S50 Cap: 8/40

TPE: 407+33= 440

Adjusted Attributes: (unbanking up to the new 425 SMJHL cap)

-42 Banked (57-42= 15)

+16 Skating (74+4= 78)
+9 Strength (51+9= 60)
+2 Endurance (56+2= 58)
+12 Puck Handling (75+3= 78)
+16 Passing (60+8= 68)
+20 Scoring (75+5= 80)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

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#32

Updated!

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#33

Weekly Training: +5 TPE
Activity Check #283: +2 TPE

Total Points Earned: 7
S50 Cap: 8/40

TPE: 440+7= 447

Adjusted Attributes:

+7 Banked (15+7= 22)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

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#34

Updated!

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#35
(This post was last modified: 10-08-2019, 09:03 PM by rangersbruinslightning.)

Activity Check #284:  +2 TPE
Weekly Training: +5 TPE
PT #1: +3 capped TPE

Total Points Earned: 10
S50 Cap: 11/40

TPE: 447+10= 457

Adjusted Attributes:

+10 Banked (22+10= 32)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

[Image: 60043_s.gif]
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#36

Updated!

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#37

Activity Check #285: +2 TPE
Weekly Training: +5 TPE

Total Points Earned: 7
S50 Cap: 11/40

TPE: 457+7= 464

Adjusted Attributes:

+7 Banked (32+7= 39)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

[Image: 60043_s.gif]
Player Page                Update Thread 
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#38

Updated!

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#39
(This post was last modified: 10-24-2019, 08:53 AM by rangersbruinslightning.)

Weekly Training:  +5 TPE
Activity Check #286:  +2 TPE
Primetime #3: +1 uncapped TPE

Total Points Earned: 8
S50 Cap: 11/40

TPE: 464+8= 472

Adjusted Attributes:

+8 Banked (39+8= 47)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

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Player Page                Update Thread 
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#40

Updated!

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#41
(This post was last modified: 10-28-2019, 08:23 PM by rangersbruinslightning.)

3rd Place Fantasy:  +3 uncapped TPE
Activity Check #287:  +2 TPE
S50 Milestones: +6 capped TPE

Total Points Earned: 11
S50 Cap: 17/40

TPE: 472+11= 483

Adjusted Attributes:

+11 Banked (47+11= 58)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

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Player Page                Update Thread 
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#42

Updated!

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#43

Activity Check #288: +2 TPE
Weekly Training: +5 TPE

Total Points Earned: 7
S50 Cap: 17/40

TPE: 483+7= 490

Adjusted Attributes:

+7 Banked (58+7= 65)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

[Image: 60043_s.gif]
Player Page                Update Thread 
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#44

Updated

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#45
(This post was last modified: 11-12-2019, 09:39 PM by rangersbruinslightning.)

Activity Check #289:  +2 TPE
S50 Finals Prediction: +2 TPE (1 capped, 1 uncapped)
S50 Playoff Bracket: +6 TPE (4 capped, 2 uncapped)

Total Points Earned: 10
S50 Cap: 22/40

TPE: 490+10= 500

Adjusted Attributes:

+10 Banked (65+10= 75)

From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)

Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.

[Image: 60043_s.gif]
Player Page                Update Thread 
Thank you to @Wasty and @frithjofr for a couple great sigs!
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