12-12-2018, 07:59 PMArGarBarGar Wrote: Okay, great, you prolonged the inevitable. Now everyone is working the meta.
Now what?
If your concept isn't sustainable then why implement it in the first place?
The current issue though is you have what seems like multiple starting points. But they all end at the same point. Why have choice when it ultimately means nothing?
Harder locked in archetypes would hopefully direct builds to certain stats more than others rather than having the same end point.
Then remove the choice and get rid of the current builds as they are.
These archetypes will just lock people into only a couple of archetypes or give people diverse builds that don't translate to STHS because there aren't enough stats to demonstrate diversity in any meaningful way.
If you want to show me something where diverse builds can actually result in some kind of diversity in the sim, then go ahead. Changing the attribute numbers around doesn't address the issues inherent to STHS.
Alonzo Garbanzo Final Tallies (Among Defensemen):
2nd in Goals (208), All-Time Assists Leader (765)*, All-Time Points Leader (973), 3rd in Hits (2587), All-Time Blocked Shots Leader (1882)* *All-Time Leader Among All Skaters Player Profile | Update Thread