S51 PT #2 - New Attributes
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JRed94
Registered Senior Member
177 words
As I do not know much about how the sim engine will actually work, so this wish list may be more science fiction / fantasy compared to an actual possibility. Nevertheless, I think it would be really cool to create a shooting category (separate from scoring) , and to go several steps further, we could break shooting down in to three categories: Wrist shot, Slap shot, and backhand. Within these shooting categories there could also be an accuracy and power slot for each. Theoretically these attributes would affect a plethora of outcomes within the sim. For example, the likelihood of a particular shot type beating the goalie, the likelihood of a a particular shot type getting through traffic or blocked, the ability of the goalie to cover / control the rebound-- if the player has high stats the goalie might have more trouble handling the shot and kick out a bad rebound. The problem that arises with adding all these fun new options, is that there is currently just not enough TPE to go around as our current system exists. |
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