S51 PT #2 - New Attributes
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Weretarantula
Registered processed.
Written task: Write about a new attribute (or two or three or however many) that you think would be fun/unique/important/interesting/cool to add. This can be one that actually exists in FHM (thanks @Tomen for the first screenshot and thanks @DrunkenTeddy for the better screenshot), a funny one as a joke, or whatever you can think of off the top of your head - as long as it's something new that doesn't currently exist in STHS. What's the new attribute? Would you personally add lots of TPE to this attribute? How will it affect players on the ice? (150+ words)
I would be adding the attribute "Tenacity". What's tenacity actually do? Well the definition of tenacity describes it as the quality of grip, or being able to grasp something firmly. Now, I feel like it could go both ways, in one aspect we could be talking about literal grip ie: how hard are you holding your stick, or how good you are at holding players back from being able to make plays. The other aspect is having a grip on the situation at hand, or composure. I think implementing either of these aspects of the trait would be cool. But for the purpose of this, I'd like to focus on physical grip. It could help with not dropping sticks, how it affects the strength of your shot or accuracy, and also hinder with extra penalties for successful hooks or holds. I think it would be interesting to see how it applied to different builds. I worry it wouldn't get any TPE put into it, but it could be fun too. |
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