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Why the SHL should move from FHM to NHL 2004 (or another famous EA game...)
#10

Few things I want to add in. FHM 8 is far superior 2D wise than what you have seen in 7 or 6. Other thing NHL is a ton of work to be editing players, now you are gonna want to add different equipment, and now you have to have a certain face style for rendering now. It becomes this huge thing with a ton of work. Other thing simulation and parity while yes I understand where you are going with it you forget you can’t turn off auto management so every time you have to either do the rosters for each team or let them auto manage. 3 you can’t just hand the file to a bunch of people to sim on you’d be basically dedicating it to one person and one person only and that’s if you are lucky enough to have NHL 2004 laying around. 4 player tendencies and strategy much like roster lines being auto Management so too are the line strategies so in theory you are putting another 20-30 minutes on top of each game being simulated plus all the work through out the off-season to customize each player and team, and we don’t even know if it does a 20 Team or 14 Team league.

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RE: Why the SHL should move from FHM to NHL 2004 (or another famous EA game...) - by Shylo_Moxii - 03-07-2022, 04:52 PM



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