S64 Championship Week
|
Thunfish
Registered Posting Freak
05-08-2022, 07:58 AM
(This post was last modified: 05-08-2022, 07:13 PM by Thunfish. Edited 3 times in total.)
7. Milestones (1)
4. Legend has it that the Challenge Cup was created under rather obvious motivation - all leagues need at least a piece of silverware to celebrate their champions - but few have talked much about its nature and its composition, which is something I shall gladly abide by as I really need those bloody points. According to historians such as Mike Hawke and Lord Richard Croft, the Challenge Cup was built in Scunthorpe, England with a varied collection of silver pieces acquired from different parts of the globe, though it's likely the largest chunk of it either came from Argentina or Chile, given their price at the time was cheaper and the operation was technically done by a multi-national, which has since gone under. Disregarding some wild theories about the cup's origins being linked to ancient aliens, an old blood cult or even being one of the relics made into this world by the hands of the Black Adder, it's very likely that there's nothing uncommon about it. (3) 1. 900 (3) 5. Well, you can just look up the variety of champions for both if you're so inclined to ask about this sort of stuff. I feel like both can be very difficult in their own way but one's just harder to actively maintain some sort of domination over. The Four-Star Cup has a high rotation of champions, rarely does a team win the cup more than once in a row while the Challenge Cup is just overall harder to reach due to the group of teams that usually win it. So, really, it's a matter of opinion as to which one is tougher, though I reckon that anyone that's ever won both would probably just put the Challenge Cup over due to how it's the main trophy... while everyone who's won either one would probably just claim the other one is tougher. Given I only won a Four Star Cup myself, you can imagine what I'd say. (3) 6. Ah, well... to be honest with you, I ain't really one to think of dream lines. I mean, speaking as a guy that often brings more as a person than as a player, I feel like any line with two really good players and my guy would just be enough, really. I've never been very much into the league's history since I already don't look too much into the lore unless it's interestingly written or just a fun time to check stuff, no offence about it or anything but you gotta throw some character into a story or it won't be as fun to read. I'm not saying I write well or anything but even at my attempts at writing, I like to make sure it has a load of uniqueness to it, make it special in its own way since there's a good chance he'll never pan out as this assisting machine or anything like that. (3) 3. a. Well, even if my experience in playing Franchise Hockey Manager isn't exactly all that massive, to begin with, I imagine I would throw my gameplan towards caution, make sure my entire team can defend or block shots so that they won't ever be caught off guard from a defender's attempts at scoring. b. Easy, just place a heavy guy so that they can't get anything done. Make sure that your defensive lines are going for full contact at all times and try to slice 'em whenever you can so that there's no way in hell they'll be a nuisance throughout the series... That's how FHM works, right? c. Speaking from experience, hot streaks don't quite carry over to the finals most of the time. I'm actually kinda tired myself of going through the playoffs with whatever team I'm leading only to see them drop to whatever's on the way and the fact it happens so often makes me think the whole streak thing might as well not exist in a decisive moment. d. Eh, to tell you all the truth about being in a final and all, just take it like any other game. No, I mean, for real, look at it like any other match-up and you'll be fine. As surprising as it sounds, the laissez-faire approach might actually be beneficial since some people tend to mess up whenever they start to overthink this sort of stuff. The finals are just a fancy name for a bunch of games at the end of the season, hell to all that jazz. (4) Player Page - Update Page Former Players: Yoshimitsu McCloud (LW, #64) - Won a Four Star Cup once, knew ninjutsu, picture editors hated him, never tried free agency Anton Harrier (LW, #90) - Won WJC gold, liked skateboarding a lot, went to the finals with Manhattan, kept his seat glued in LR |
« Next Oldest | Next Newest »
|
Users browsing this thread: |
6 Guest(s) |