GMing in the SHL: An Investigation (Part 2)
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![]() Registered Posting Freak 05-21-2022, 08:11 PMdmuda11 Wrote:Obviously, it still has plenty of room for improvement. It has a lot to learn from OOTP in some aspects - namely importing logos and jerseys and the ability to tweak leagues and delete them after adding them to a save to mention the history simulation option being way too restrictive. But kinda like Pro Wrestling Sim, they're still not at the level they can be but are looking towards getting there and probably will get there eventually, which is commendable.05-21-2022, 06:29 PMThunfish Wrote: I wouldn't bet on it. No disrespect to the lads who work on FHM (I really love their work), it's a fucking banger of a game but they're not aiming at us, even if they're aware this is a thing. Their efforts have been towards making the game look nicer and do more stuff you can already do in OOTP since that's probably the gold standard at the moment, with fixes towards whatever's relevant at the time to regular consumers (like the thing going on with the KHL). ![]() ![]() ![]() ![]() Player Page - Update Page ![]() Former Players: Yoshimitsu McCloud (LW, #64) - ![]() ![]() ![]() ![]() ![]() ![]() Won a Four Star Cup once, knew ninjutsu, picture editors hated him, never tried free agency Anton Harrier (LW, #90) - ![]() ![]() ![]() Won WJC gold, liked skateboarding a lot, went to the finals with Manhattan, kept his seat glued in LR |
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