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spooked
Registered Posting Freak
Turning injuries on to me doesn't really change too much. I feel like we could do so, but maybe provide some kind of adjustment to compensate, like an injured player gets some % relief from regression, or maybe some extra financial support for their injury. I think it wouldn't be "fun" but the experience would probably be a little similar to being an active back up anyways, we would probably just need to limit injuries to a few games. The biggest hurdle is probably getting replacement players and how that impacts workloads, but the sim is already pretty spikey with randomness anyways, so missing a couple games isn't like some crazy difference since a lot of players can go a few games without any points as it is.
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