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The SHL's battle against TPE inflation Regression
#76

Quote:Originally posted by Jesster@Jun 14 2015, 09:31 AM


Yep, I agree, the career length has been a unique feature for the SHL, there is no set number.  However I do think by a certain point, it should end, but at the decision of the player himself and how much they are willing to take on reduced roles.  Right now too many players can go for a super long time and still play top minutes, that is the only issue.

With Jesster I watched my decline, and decided I wanted to continue playing in a split start role as the next generation goalie came into Calgary, and slowly reduce my time the following season before retirement.
Well I'm pretty sure I've worked it out with Boon to slowly split starts as I regress but I want to keep earning to counteract regression every season.

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#77

Quote:Originally posted by Bün@Jun 14 2015, 12:19 AM
We basically want a system where the GOAT players can play to 20 seasons if thats what they want. Then the career guys getting from 10-16 or so and then the rest be whatever they can manage. Some players like to go 10 seasons then start new with a new player.  But if were using NHL as a benchmark for how long players should play it gets dicey. The average NHL career is 4 seasons I think. We should not strive to get to that.
I think it would be better to have a system where it's extremely difficult to get 95+ in stats. Right now there are so many people with 99s on more than one stat and it's not realistic. How many elite NHL skaters are there? Passers? Scorers? There should be very few people in the league that are at that level and it should be very difficult to get there.
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#78

Quote:Originally posted by #NoBradyNoBanner@Jun 13 2015, 08:39 PM
i wouldnt mind seeing 3 weaknesses tho.
would add a little more variety to player builds.

As said before I like this idea as it makes things more realistic

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#79

Quote:Originally posted by Ballerstorm@Jun 14 2015, 01:11 PM

I think it would be better to have a system where it's extremely difficult to get 95+ in stats. Right now there are so many people with 99s on more than one stat and it's not realistic. How many elite NHL skaters are there? Passers? Scorers? There should be very few people in the league that are at that level and it should be very difficult to get there.
Only 3 stats can go to 99 and that is your 3 strengths.

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#80

As a side bar would it be possible to reward less TPE, however! There would be a general increase in attribute points over your time so most people or even inactive players could become decent through this system however at a certain point the attribute point increase depreciates and then it's solely relied upon tpe accumulation and then that turns into regression

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#81

REMOVE TPE FROM PBP AND MAKE IT CASH
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#82

Quote:Originally posted by Pandar+Jun 14 2015, 07:03 AM--><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1' id='QUOTE-WRAP'><tr><td>QUOTE (Pandar @ Jun 14 2015, 07:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So I'm totally new, and might not really get much of a say, but here's my two bits:

1.&nbsp; I like the idea of making regression based on Attribute Points instead of TPE.&nbsp; If you lose an appropriate percentage of attribute points, it'll be harder to earn back what you are losing.


2.&nbsp; Make it so that as you enter regression, the PT cap is lower (possibly on a progressive scale).&nbsp; It makes sense to me that you should not be able to improve as much in your 12th season as your 2nd.&nbsp;
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Yeah I like both of these. It makes sense and I don't see any problems with them.

Quote:Originally posted by Pandar@Jun 14 2015, 07:03 AM<br />
3.&nbsp; Make it so that recruiting is not worth (as much) TPE.&nbsp; I entered last season late, and did all of the PTs for the last 3 weeks of the season... yet there are two S24 SMJHLers who have as much if not more TPE than me right now, because they recruited like crazy.&nbsp; I have a small internet presence, and so I can't recruit to the same degree as other people, but it seems absurd that after a half season in the SMJHL and my first SHL TTC, I'm still at the same TPE level as players who haven't completed their first PT post-draft.&nbsp; Is this a big problem?&nbsp; No.&nbsp; But it's still somewhere that players can earned bizarrely huge amounts of TPE.

I don't know the exact number of the number of TPE people get from recruits but I think there should still be incentives for recruiting until the league can go to official ad banners and such. Maybe not as much as before or just reward for the ones that stay active


Quote:Originally posted by Pandar@Jun 14 2015, 07:03 AM<br />
-Final thoughts: everyone keeps talking about Jagr.&nbsp; Yes, Jagr is still playing and doesn't totally suck.&nbsp; But he's not still the Jagr he used to be.&nbsp; He has regressed, and he's possibly even regressed past the point that most other players would've thrown in the towel, despite his intense training and other measures he's taken to curb regression.&nbsp; People respect Jagr, but I don't think opposing teams fear him the way they did when he was in his prime.&nbsp; So I think that we should have a more severe regression system that will make it so that a player can't continue to be a god from season 10 - 17 coasting on banked TPE and the fact that they're not losing attribute points as much as they're being punished in what we seem to see as the primary pride marker of the SHL: TPE.&nbsp; No one says what their overall player rating is (I'm not sure that we even calculate that stat), they say what their TPE is.&nbsp; But the TPE doesn't give an infallible indication of success in the sim.

Sorry for the huge post, didn't think it would be this big.


Yeah exactly. Jagr, while still good, isn't really the player he was before because of age. Yes he can still play and is still a good player but it's uncomparable to what he would have in his prime



Quote:Originally posted by Ballerstorm@Jun 14 2015, 08:41 AM<br />
I think it would be better to have a system where it's extremely difficult to get 95+ in stats. Right now there are so many people with 99s on more than one stat and it's not realistic. How many elite NHL skaters are there? Passers? Scorers? There should be very few people in the league that are at that level and it should be very difficult to get there.


I wholeheartedly agree but there are SHLers that disagree for some reason. Make it simple to earn TPE but not so much TPE that everyone is 99. It's not that difficult to understand but some people think having 99 in all stats = good and if we don't have 99 in all stats then it means we aren't good but the thing is that the middle of the pack disappears in this scenario. It's either you are TOO good or if you're just good then you're no good at all.


<!--QuoteBegin-Andybj@Jun 14 2015, 08:52 AM


As said before I like this idea as it makes things more realistic
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I don't. we already have one weakness and it's still the same old thing. Would rather actually have TPE reduced without having a new update scale (because again, the last 2 ones didn't work, the next one will not work)

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#83

Also if we want incentive for people to recreate, we bring down the beginning TPE to 50 TPE, we give TPE to recreates, depending on the amount of TPE they have before they retire (the only thing again with this is that regression isn't harsh enough for this to work, they can just choose to retire in S30 with still having above or around 1000 TPE)

Players keep cash of their contract for their next player, this will actually have value for great players and then they can use those cash for their next player.... (again, need harsher regression or it'll just be a "win more" for the older players who are full build)

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#84

I'm still particularly attached to my suggestion.

When players hit early regression, cap how high non-strength stats can sit at (be immediate or through eventually aggressive TPE regression) and slowly scale the player back as they progress through the twilight of their career; eventually players getting to a point where they could have a depth player (let's say 85's across the board with 99's in their strengths, still a good player, but not an elite; second or third line player who needs to rely on the strengths of their initial player design to be entirely special) who is serviceable, but clearly no longer in their prime.

That and whomever suggested an incentive for old players to recreate has an interesting idea.
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#85

Jack suggestion, best suggestion.

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