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Werewolf Game 6

Quote:Originally posted by Mook@Apr 30 2018, 01:58 PM



Guess you still need that sugar then?
No, I'm not feeling very hungry anymore.

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Quote:Originally posted by Beaver@Apr 30 2018, 02:45 PM

No, I'm not feeling very hungry anymore.

Hmmmm I wonder why Wolfpack
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I gotta say this seems a bit draconian for asking a dude for some sugar.

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Bing bong.

Beaver's hung. Game is over.

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:(

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Quote:Originally posted by Durden@May 1 2018, 12:16 PM
Bing bong.

Beaver's hung. Game is over.


But did he get lynched?

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I'm glad it's over so I can say how big of a FUCKING IDIOT I AM HOLY SHIT I SHOULD HAVE CLAIMED MAYOR FUCK FUCK FUCK

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Can't wait for the next game!


Also, I liked being tc that was fun!

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Can't wait for the next game!


Also, I liked being tc that was fun!

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The wolves needed to hit the lookout or escort that game early to win, and eating the jester sealed their fate. Missed the opportunities to claim escort/mayor early

It was an interesting game having all the roles with no reg villagers, but having the role reveal combined with that made it seem like the difficulty setting was set to easy, maybe a similar game but not knowing what role was killed could swing the balance to a more even playing field


Good game village! Sorry wolves, definitely had to have some things go your way and they just missed

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Quote:Originally posted by Mook@May 1 2018, 09:51 AM
The wolves needed to hit the lookout or escort that game early to win, and eating the jester sealed their fate. Missed the opportunities to claim escort/mayor early

It was an interesting game having all the roles with no reg villagers, but having the role reveal combined with that made it seem like the difficulty setting was set to easy, maybe a similar game but not knowing what role was killed could swing the balance to a more even playing field


Good game village! Sorry wolves, definitely had to have some things go your way and they just missed
I agree with this. We just needed to really eliminate roles and then we were able to game plan easily.

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I'm trying to experiment with rules. It's tough to just 'know' a balance.

I wanted to try to include whispers too.

I'm thinking for the next game (and this may be crazy?)...


Everyone can talk in PMs. However.... I need to be made aware of every message sent.

Then in the forum, I'd post something like...


Dangles whispers to Mook... (like town of salem)


I think it'd add more to conversation, and heyyyy... if the seer trusts someone, they can whisper to them!

OR... same concept but you can only talk to people next to you on the list.


So let's take the remainder of our list from this game:


Beaver - Alive
iamslm22 - Alive
Mook - Alive
Cash Savage - Alive
cpetrella - Alive
CFJ - Alive


Beaver could only whisper to slm and CFJ. Cash could whisper to Mook and cpet.



Pair that with vanilla villagers.... IDK. Just a thought. Help me out.

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That'd definitely be interesting. I'm all for experimenting with rules even if it means we don't always have a perfectly balanced game.

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Quote:Originally posted by ml002@May 1 2018, 07:27 AM
I'm glad it's over so I can say how big of a FUCKING IDIOT I AM HOLY SHIT I SHOULD HAVE CLAIMED MAYOR FUCK FUCK FUCK
Literally claim anything lol. If you said you were Escort or Mayor or Knight you woulda been hung Tongue

Honestly we figured you couldn't be the Jester because you weren't really claiming a role or trying to get lynched lol

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Yeah the whisper thing could absolutely be fun, really though I'm game to try anything lol

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