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S42 PT #1 - Trading Card Game
#31

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#32

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This is the best f'ing PT I've ever seen in my life thank you so much lol

Anyways I will be designing a MtG card for fellow wolfie Mia Landvik. The card would be titled "Mia Landvik, Defender of the Pack" and her typing would be as a Legendary Creature - Human Wolf. As you may have guessed from the card name, one of her abilities would be as a Defender, meaning that she is unable to attack during combat. However, to reflect her passing ability as a way to help teammates perform better, she would have the following line of text: "At the beginning of combat on your turn, each other creature you control gets +2/+0 until end of turn." In addition, she would have a new ability I'm calling Reverse Trample. Normally trample has to do with dealing more damage to the opposing player during your own combat; instead, when Mia blocks an opposing creature, any damage not needed to destroy that creature would be dealt to the opposing player. This ability is related to Mia's amazing ability to literally trample over her competition on the ice. Finally, one last area that I'd like to address is Mia's shot blocking capabilities. To that end, the following would trigger: "At the beginning of combat on each opponent's turn, choose target creature. That creature deals no combat damage this turn." This represents a player's shot being stopped dead in its tracks, having no effect on the game.

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#33

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#34

Kevin Hamilton’s card is one of very debatable value outside of Buffalo residents and collectors. His attack and defense are both pretty mundane, and he is pretty average for the mana it costs to bring him out. However, if needed in a pinch he can be summoned with 1 less mana and simply take a penalty to attributes. Here are his special abilities once in play:

Can’t Win Fights: If Kevin Hamilton blocks an opponent, and has higher attributes, the opponent is not defeated, but simply stopped. If the opponent has higher attributes, then Hamilton is moved to the graveyard as normal. (a reference to his 0 fights won, but 2 fights lost record)

Too Fast: Hamilton’s speed is too much for defenders too handle. He cannot be blocked when attacking. (reference to his high skating ability)

Free Shot Choke: If there are no opponents able to block Hamilton, he will miss and do no damage. (reference to his 0% on penalty shots in preseason)
#35

The card Tommy Tuck would be in charge of would no doubt be that of Richard “Dick” Physt. This man’s ability would clearly be big hit, which would cause the opponent to take reduced defense and minus health to whatever they use to try to absorb it, and if they do not absorb the “big hit” they would have to discord the next 2 cards out of the deck. His second ability would be called “Fight!” Which would cause himself and an opponent’s card to get into a “Fight” which would keep them both out of the next five rounds. The Dick Physt card would be what all the kids need for their collection and it would be such a great card to have. How could you not want a card named “Dick” And have the abilities of fighting and big hits?! This Richard Physt card would be essential to any collection and any card game.

(156 words)
#36

       
#37
(This post was last modified: 07-17-2018, 10:39 PM by Grapehead.)

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#38
(This post was last modified: 07-18-2018, 12:35 AM by GoonerBear.)

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#39

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#40
(This post was last modified: 07-18-2018, 01:29 AM by ToeDragon84.)

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#41

07-17-2018, 03:37 PMPlasman Wrote: alright all of you magic fans I'm gonna try to out-nerd you

welcome to my shitpost

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sorry its a bit big



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#42

The teammate i am going to go with is none other than the man himself, Beaujeaux Biscuit. His card is probably the deadliest card out of them all because well it is to damn good.

His abilities is telling puns which give the others a big headache and ability to actually want to leave or even die. It is so hard to get this type of card because no one can do it but biscuit. He cares nothing about defense and instantly attacks his opponents. He will do massive damage and I mean massive. He can probably take out one after one attack instead of multiples. This card is probably the rarest card found because of how good it is.

If one of you manages to find this, your life is complete. He also has the secondary plan to protect his own side with his big fat glove. Watch out suckers.

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#43
(This post was last modified: 07-18-2018, 09:49 AM by Ace.)

I was all too quick to know exactly what my card would be. I have designed the Hercules Rockefeller card. This card is a relatively rare card. When played, he slowly improves in power and defense and has invisibility, so it cannot be targeted by other creatures. Once a game, if called upon, his “agent” Leafs4ever appears out of the shadows and is able to take control of every other card in play. If questioned, Leafs4ever states loudly “I’m the owner, I can do what I want.” He has no counter.

Because of this, he’s obviously not a legal card in most tournaments, but he seems to be a popular play in house rules games, especially by Erik Chisling, Co-GM of the Edmonton Blizzard. It seems like his card is in play today, but it remains in the shadows, quietly and consistently biding his time until the moment is right to strike.

@Leafs4ever

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RIP Dangel. See you on the other side, brother
#44

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#45

If I were to design a card for an SHL/SMJHL based trading card game, it would be a support/item card called "rage of youth". The card would grant the user a choice of two abilities, either a +5 attack on the turn it is used, or +1 attack which becomes +4 attack after three turns in play and is permanent. These would be the effects because it represents the situation of the Rage right now. While we are a young team and can show glimpses of greatness in individual games (represented by the +5 attack), usually we aren't the strongest team at the moment (+1 attack). However come another season or two, we will be much stronger for a long time, hence the permanent +4 attack. This card would also be good for the game as the user can either decide to be in win-now or future planning mode.




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