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Suggestion I feel da flames
#61

Increase it and make articles give TPE.
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#62

Quote:Originally posted by TEDDYbear777@Jan 31 2013, 09:10 AM
Increase it and make articles give TPE.
ya and no

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#63

50-60 - 1
60-70 - 2
70-80 - 3
80-90 - 4
90-99 - 5

Redistribute, boom done.

For those who dont want to bother with the math it went from 70 points to hit 99 to 150 to do so.

Now before you start complaining how long it will take to get to 99...THATS THE FUCKING POINT!!!

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#64

I like u Smile

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#65

Quote:Originally posted by Taron47@Jan 31 2013, 04:40 PM
I like u Smile

Who? :ph34r:

“The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. ... There are neither beginnings nor endings to the Wheel of Time. But it was a beginning.”

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#66

And for those who don't understand how math works in regards to this, if you redistribute you will still be that much better or that much worse when compared to the same person as before.

Stop being dumb about that, please. You should have learned averages in the 2nd grade.

And Im not directing that to anyone in particular.

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#67

Quote:Originally posted by MacDaddy@Jan 31 2013, 04:41 PM
And for those who don't understand how math works in regards to this, if you redistribute you will still be that much better or that much worse when compared to the same person as before.

Stop being dumb about that, please. You should have learned averages in the 2nd grade.

And Im not directing that to anyone in particular.

FNG.

“The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. ... There are neither beginnings nor endings to the Wheel of Time. But it was a beginning.”

[Image: HFFO.gif]

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#68

And that scale is so Goddamn simple to figure out as well.

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#69

I really like my player build idea. It poses no attribute caps and still makes it more diffcult to max out attributes. Everyone is be so versatile and dynamic without builds which is unrealistic. I mean, we are a simulation hockey league right? If we are truly trying to replicate the NHL we should have player builds
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#70

Quote:Originally posted by Idot@Jan 31 2013, 04:46 PM
I really like my player build idea. It poses no attribute caps and still makes it more diffcult to max out attributes. Everyone is be so versatile and dynamic without builds which is unrealistic. I mean, we are a simulation hockey league right? If we are truly trying to replicate the NHL we should have player builds

Yeah I mean, Ryan Kesler should still be a goon! :ssst:

“The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. ... There are neither beginnings nor endings to the Wheel of Time. But it was a beginning.”

[Image: HFFO.gif]

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#71

Quote:Originally posted by PostWhoreFromOntario@Jan 31 2013, 03:41 PM


Who?  :ph34r:
Myself and mcDonald

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#72

a tighter update scale isn't the answer because the best players will still find a way to max out, and players who aren't as active will never have a chance to be good.

I think the answer is fewer points from point tasks, and less money from media.
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#73

But that decreases activity.

I mean even 25 more points to be able to max out will make it so hard to max.

I think it should be like this tbh.

50 - 70 -> 1
70 - 85 -> 2
86 - 92 -> 4
92 - 96 -> 8
97- 98 -> 10
98 - 99 -> 15

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#74

Quote:Originally posted by jkrever@Jan 31 2013, 05:54 PM
a tighter update scale isn't the answer because the best players will still find a way to max out, and players who aren't as active will never have a chance to be good.

I think the answer is fewer points from point tasks, and less money from media.

I disagree. I barely think that text articles are worth the effort now to do. I say from my pov as someone who used to do a lot of media that this isn't the answer and it will be raised again later.

My suggestion takes the 70 TPE to increase to 99 and over Doubles it to 150.

That means any current maxed out player will be roughly a 72 on average.

You would need 13x150 or 1950 TPE to max out all stats compared to 910

Think about that a second and tell me how someone is going to easily do that.

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#75

Simply put, if you want a longer race just make the track longer.

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