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Goalie - Steven Vassallo
#1
(This post was last modified: 10-06-2019, 01:45 PM by libertines.)

Training (+3 TPE)

Your First PT (+1 TPE)

AC #283 (+2 TPE)

Survey (+2 Uncapped)

Training Camp  (+10 TPE)

Total +18 TPE (2 Uncapped)

TPE 155 + 18 = 173 (2 uncapped)

-----------------------------

+10 Handspeed 75 > 80
+8 Reaction Time: 75 > 79


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#2

Updated

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#3

+ 3 TPE Training

TOTAL TPE = 3

+2 Reaction Time 79 -> 80

[Image: MlBpAAD.png]
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#4

updated, you have 1 tpe in the bank. @libertines

Mika Kandinsky Stars 


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#5
(This post was last modified: 10-13-2019, 09:30 PM by libertines.)

Equipment Purchase +4 TPE
Equipment Purchase +4 TPE
Equipment Purchase +4 TPE

+4 Agility (61->65)
+4 Style Control (77->79)
+4 Size (70 ->72)

+12 TPE Total (Total TPE: 188)

[Image: MlBpAAD.png]
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#6

Style control was only a +3 so its up to 78 1/2, total tpe earned 11, and total tpe 187

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[Image: lUeg4KM.png]
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#7

PT 2 - 4TPE
PT 3 - 4TPE
TRAINING - 3TPE
AC 286 - 2 TPE

TOTAL TPE = 13 TPE

+3 TPE to Style Control = 78.5 -> 80
+5 TPE to Agility = 65 -> 70
+5 TPE to Rebound Control = 60 -> 65

Player Attributes

Points Available: 1
SK = Skating: 50
DU = Durability: 50 (do not add TPE here, injuries are turned off)
EN = Endurance: 50
SZ = Size: 72
AG = Agility: 65 -> 70
RB = Rebound Control: 60 -> 65
SC = Style Control: 78 1/2 -> 80
HS = Hand Speed: 80
RT = Reaction Time: 80
PH = Puck Handling: 50
PS = Penalty Shot: 70


Goaltender update scale:



From 0 to 70, it costs 1 TPE to improve an attribute by one.

From 70 to 80, it costs 2 TPE to improve by one.

From 80 to 90, it costs 5 TPE to improve by one.

From 90 to 99, it costs 8 TPE to improve by one.



Weakness: Always takes double TPE from the normal goaltender update scale until 95.



Strengths are capped at 99
Non-strengths/Weaknesses are capped at 95

[Image: MlBpAAD.png]
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#8

Updated!

[Image: xVW1vec.png]

 [Image: OgNASDg.png] |  | [Image: JvdaXOj.png]
[Image: lUeg4KM.png]
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#9
(This post was last modified: 10-31-2019, 05:18 PM by libertines.)

Milestones - 4 TPE
PT 4 - 4 TPE
Training - 3 TPE
AC 287 - 2 TPE

TOTAL TPE = 13 TPE
USE 1 Banked Point

AG +14 70->77

Player Attributes

Points Available: 1->0
SK = Skating: 50
DU = Durability: 50 (do not add TPE here, injuries are turned off)
EN = Endurance: 50
SZ = Size: 72
AG = Agility: 70->77
RB = Rebound Control: 65
SC = Style Control: 80
HS = Hand Speed: 80
RT = Reaction Time: 80
PH = Puck Handling: 50
PS = Penalty Shot: 70


Goaltender update scale:



From 0 to 70, it costs 1 TPE to improve an attribute by one.

From 70 to 80, it costs 2 TPE to improve by one.

From 80 to 90, it costs 5 TPE to improve by one.

From 90 to 99, it costs 8 TPE to improve by one.



Weakness: Always takes double TPE from the normal goaltender update scale until 95.



Strengths are capped at 99
Non-strengths/Weaknesses are capped at 95

[Image: MlBpAAD.png]
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#10

Updated!

[Image: xVW1vec.png]

 [Image: OgNASDg.png] |  | [Image: JvdaXOj.png]
[Image: lUeg4KM.png]
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#11

PT 5 - 4 TPE
Training - 3 TPE
AC 288 - 2 TPE

TOTAL TPE = 9 TPE


AG +6 77->80
SZ +3 72->73 1/2

Player Attributes

Points Available: 0
SK = Skating: 50
DU = Durability: 50 (do not add TPE here, injuries are turned off)
EN = Endurance: 50
SZ = Size: 73 1/2
AG = Agility: 80
RB = Rebound Control: 65
SC = Style Control: 80
HS = Hand Speed: 80
RT = Reaction Time: 80
PH = Puck Handling: 50
PS = Penalty Shot: 70


Goaltender update scale:



From 0 to 70, it costs 1 TPE to improve an attribute by one.

From 70 to 80, it costs 2 TPE to improve by one.

From 80 to 90, it costs 5 TPE to improve by one.

From 90 to 99, it costs 8 TPE to improve by one.



Weakness: Always takes double TPE from the normal goaltender update scale until 95.



Strengths are capped at 99
Non-strengths/Weaknesses are capped at 95

[Image: MlBpAAD.png]
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#12

Updated!

[Image: On57CfR.gif]
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#13
(This post was last modified: 11-17-2019, 12:26 AM by libertines.)

PT 6 - 4 TPE
Training - 3 TPE
AC 289 - 2 TPE
Training Camp - 21 TPE


TOTAL TPE = 30 TPE


SZ +13 - 73 1/2 -> 80
RB +17 - 65 -> 76

Player Attributes

Points Available: 0
SK = Skating: 50
DU = Durability: 50 (do not add TPE here, injuries are turned off)
EN = Endurance: 50
SZ = Size: 80
AG = Agility: 80
RB = Rebound Control: 76
SC = Style Control: 80
HS = Hand Speed: 80
RT = Reaction Time: 80
PH = Puck Handling: 50
PS = Penalty Shot: 70


Goaltender update scale:



From 0 to 70, it costs 1 TPE to improve an attribute by one.

From 70 to 80, it costs 2 TPE to improve by one.

From 80 to 90, it costs 5 TPE to improve by one.

From 90 to 99, it costs 8 TPE to improve by one.



Weakness: Always takes double TPE from the normal goaltender update scale until 95.



Strengths are capped at 99
Non-strengths/Weaknesses are capped at 95

[Image: MlBpAAD.png]
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#14

Updated

[Image: xVW1vec.png]

 [Image: OgNASDg.png] |  | [Image: JvdaXOj.png]
[Image: lUeg4KM.png]
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#15
(This post was last modified: 11-23-2019, 06:44 PM by libertines.)

CW - 2 TPE
Training - 3 TPE
AC 290 - 2 TPE
3 on 3 - 1 TPE
Off-Season Help - 1 TPE
Mock Draft - 5 Capped, 1 Uncapped

TOTAL TPE = 15 TPE (5 Capped)

Capped TPE = 5/40

RB +8 - 76->80
EN +7 - 50->57

Player Attributes

Points Available: 0
SK = Skating: 50
DU = Durability: 50 (do not add TPE here, injuries are turned off)
EN = Endurance: 57
SZ = Size: 80
AG = Agility: 80
RB = Rebound Control: 80
SC = Style Control: 80
HS = Hand Speed: 80
RT = Reaction Time: 80
PH = Puck Handling: 50
PS = Penalty Shot: 70


Goaltender update scale:



From 0 to 70, it costs 1 TPE to improve an attribute by one.

From 70 to 80, it costs 2 TPE to improve by one.

From 80 to 90, it costs 5 TPE to improve by one.

From 90 to 99, it costs 8 TPE to improve by one.



Weakness: Always takes double TPE from the normal goaltender update scale until 95.



Strengths are capped at 99
Non-strengths/Weaknesses are capped at 95

[Image: MlBpAAD.png]
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