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Fridgecast 103: Sim Updates
#4

And for some mental attributes, we could make it more, say, automated than that. Make it based on activity.

When running a test sim with Morale and some other stuff on, I basically made a quick formula for Experience based on the percentage of TPE a person had earned compared to the maxed out build possible: EX = 40 + ((Player TPE/Maxed out TPE)*60). Then Leadership could be a system based on playoff games or on awards earned, with seasonal boosts for captains.
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[No subject] - by gfridge - 07-05-2017, 02:27 PM
[No subject] - by ztevans - 07-05-2017, 02:41 PM
[No subject] - by fgh - 07-05-2017, 03:33 PM
[No subject] - by fgh - 07-05-2017, 03:38 PM



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