S63 Championship Week
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3lewsers
Registered Senior Member Code: 1. CW TRIVIA, 3 TPE max - 1 TPE for participation, 0.5 TPE for each correct answer. This is completed through a Google form linked below. beetlejuice Code: 2. Written, 3 TPE, Back In My Day (150 words min.) Back in my day, players walked 10 miles in the snow and ice uphill for hockey practice. On game days, we did the same. We were so tired that our checks did not have much force, but they were still three times as hard as the ones these players are dishing out today. The referees let us play and didn't interfere too much. If they did, we would beat them up until they learned how to call the game the way we wanted it. This was not your S63 SHL; this was old school at its finest. There were pretty much crimes being committed on the ice on a daily basis. We liked it that way. Now, you guys go to the bench between shifts and sip your mocha lattes and discuss your favorite aiolis. I hate watching it now. I want to go back to when the game was played the right way; with violence and aggression. The good old days. Code: 4. Written, 3 TPE, Extinction Event (150 words min.) The Dino Hockey League consisted of 700 teams, one for each species of dinosaur. There was never a draft. Teams just played the best dinosaurs from within their own species. Each team played 5 to 6 games a day, during a 640 game regular season. The 700 species were split into 2 leagues; the Triassic East and Triassic West. Instead of using sticks, the players pushed a large stone (puck) with their snout. To score, the puck needed to fall into a large 60 foot wide hole at the end of each side of the playing arena. Dino goalies would protect the hole, but they had no equipment, just their body. There were no penalties in Dino hockey. However, if an opposing dino checked you out of the playing area, you needed to wait 30 seconds before returning. Unlike the current comical number of team that make the postseason, only 8 of the 700 made the playoffs in the DHL. Those were great times. Code: 7. Graphic, 2 TPE, The Peoples’ Favorite Code: 12. Milestones, up to 3 TPE Milestones +3 Code: 18. Written, 3 TPE, zzSnoop Lionzz 150 words min Nothing changes, because the sim decides the norms and averages anyways. Sure, the bot goalies have a 20 in every category, but the players in front of them still play a big part in the result. On average, I would say it's an extra 5 wins on the season. If nothing else changes, those goalie gods won't make too much of a difference. They may not let in the easy goals, but if they still play behind a mediocre squad, it will not really mean anything. For the good teams, yes it may put them over the top, but even that I am not so sure about. There is some great goalie play now even without those high attributes. A lot of times it is completely based off of cold and hot streaks. I have seen it too many times to think that a simple "let's max the bot goalies" is going to have a significant impact on the end result. Call me crazy. |
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